welcome to my games design document :)
WHERE DO I FIND THINGS?
A summary of the purpose of the project.
DESIGN GOALS & ESSENTIAL
EXPERIENCE
My Design Goals for my experience, in line with my essential experience. I establish my desires and the purpose for my game.
In this section you will find:
Pitch
Overview
Unique Selling Point
Core Mechanics
Target Audience
ESRB Rating
Genre
UI & HUD Mock-Ups
Here you will find the platform requirements for my game. I outline the requirements for a Virtual Reality game including controller mapping.
In this section you will find a walkthrough of the gameplay experience. Including a Beat Chart to demonstrate the elements of each stage, such as Hazards, Location, Mechanics and Interactions.
I also evaluate the Winning and Losing Conditions of the game, as well as providing visuals throughout.
I have provided a series of Audio samples and an explanation summarising the importance of these elements within my game.
I state my chosen areas of focus and provide links to the following:
Within my Art Bible you can find the guidelines to define the look of my game.
I have documented my prototypes which demonstrate how I developed my game further.
This is a duplicate of the same page found in the Ideation and Development section of my website.
I have briefly explained the requirements for the Technical Design of my game, such as Proportion, Scale and providing Haptic Feedback.
MARKETING/PROMOTIONAL MATERIAL
On this page you will find:
One Page Pitch
Final Logo Design
Game Poster
Trailer