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  • Home

  • About

  • Workshops

  • Research

    • Understanding GDD
    • Creating a Concept
    • User Research
    • Virtual Reality Research
    • Game Theme Research
    • Inspiration
    • Surveys
  • Ideation & Development

    • Initial Idea - Why VR
    • Player Experience
    • Reflections
    • Gameplay Development
    • Design
    • Prototyping
  • Personal Development

    • Virtual Reality Research
    • 3D Modelling
    • 3D Modelling Environment
  • Game Design Document

    • Brief
    • Design Goals & Essential Experience
    • Pitch & Overview
    • Platform Requirements
    • Gameplay Features/Mechanics
    • Sound & Haptic Feedback
    • Major and Minor Foci
    • Art Bible
    • Prototyping
    • Technical Design
    • Marketing/Promotional Material
  • Game Reviews

    • Trailer: Game Review
    • VR Game Analysis
  • More

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     creativity is as important as literacy

    EMILIA POYIADGI

    GAMES DESIGN

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    • Home
    • About
    • Workshops
    • Research
      • Understanding GDD
      • Creating a Concept
      • User Research
      • Virtual Reality Research
      • Game Theme Research
      • Inspiration
      • Surveys
    • Ideation & Development
      • Initial Idea - Why VR
      • Player Experience
      • Reflections
      • Gameplay Development
      • Design
      • Prototyping
    • Personal Development
      • Virtual Reality Research
      • 3D Modelling
      • 3D Modelling Environment
    • Game Design Document
      • Brief
      • Design Goals & Essential Experience
      • Pitch & Overview
      • Platform Requirements
      • Gameplay Features/Mechanics
      • Sound & Haptic Feedback
      • Major and Minor Foci
      • Art Bible
      • Prototyping
      • Technical Design
      • Marketing/Promotional Material
    • Game Reviews
      • Trailer: Game Review
      • VR Game Analysis

    MENU

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    About  
     

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    I am 19 years old, currently studying Games Design and Art at the University of Southampton, Winchester School of Art.

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    I hope you enjoy!

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